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» The Physical World as a Virtual Reality
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ISMAR
2006
IEEE
15 years 3 months ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
15 years 4 months ago
The Two-User Seating Buck: Enabling Face-to-Face Discussions of Novel Car Interface Concepts
The automotive industry uses physical seating bucks, which are minimal mockups of a car interior, to assess various aspects of the planned interior early in the development proces...
Holger Salzmann, Bernd Froehlich
CGI
2003
IEEE
15 years 3 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
WOWMOM
2005
ACM
98views Multimedia» more  WOWMOM 2005»
15 years 3 months ago
Intuitive Human Governance of Autonomic Pervasive Computing Environments
This paper proposes an intuitive configuration tool for autonomic pervasive computing systems. Specifically the paper presents a system for the inference of user task intentions f...
Tony O'Donnell, David Lewis, Vincent Wade
INFOCOM
2010
IEEE
14 years 8 months ago
Building Scalable Virtual Routers with Trie Braiding
—Many popular algorithms for fast packet forwarding and filtering rely on the tree data structure. Examples are the trie-based IP lookup and packet classification algorithms. W...
Haoyu Song, Murali S. Kodialam, Fang Hao, T. V. La...