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EL
2002
181views more  EL 2002»
14 years 9 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
GIS
2002
ACM
14 years 9 months ago
Calibration of stochastic cellular automata: the application to rural-urban land conversions
Despite the recognition of cellular automata (CA) as a exible and powerful tool for urban growth simulation, the calibration of CA had been largely heuristic until recent eVorts to...
Fulong Wu
RCC
2000
113views more  RCC 2000»
14 years 9 months ago
The Aristotle Approach to Open Hypermedia
Large-scale distributed hypermedia systems comprise a generation of powerful tools to meet the demands of the new information globalization era. The most promising of such systems...
Costas Petrou, Drakoulis Martakos, Michael Hatzopo...
IJCIM
2002
128views more  IJCIM 2002»
14 years 9 months ago
Web-based design and manufacturing systems for automobile components: architectures and usability studies
In this paper the architectures and usability issues of web-based software tools are discussed. For the development of automobile lighting components, various designers, developers...
Sung H. Ahn, Balaji Bharadwaj, Humayun Khalid, Shu...
JACM
2002
87views more  JACM 2002»
14 years 9 months ago
Bounded concurrent timestamp systems using vector clocks
Abstract. Shared registers are basic objects used as communication mediums in asynchronous concurrent computation. A concurrent timestamp system is a higher typed communication obj...
Sibsankar Haldar, Paul M. B. Vitányi