City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
In this paper, we present an "appearance-based" virtual view generation method for temporally-varying events taken by multiple cameras of the "3D Room", develo...
We present a method for estimating the 3D trajectory of an object undergoing periodic motion in world coordinates by observing its apparent trajectory in a video taken from a singl...
Solids of revolution (vases, bottles, bells, . . .), shortly SORs, are very common objects in man-made environments. We present a complete framework for 3D database population from...
Carlo Colombo, Dario Comanducci, Alberto Del Bimbo...