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» The Precision of 3D Reconstruction from Uncalibrated Views
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117
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ICPR
2002
IEEE
15 years 4 months ago
Combining Shape from Silhouette and Shape from Structured Light for Volume Estimation of Archaeological Vessels
An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact vo...
Robert Sablatnig, Srdan Tosovic, Martin Kampel
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
15 years 5 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...
ICIP
2000
IEEE
16 years 1 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
119
Voted
ICIP
2006
IEEE
16 years 1 months ago
Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
CGF
2008
130views more  CGF 2008»
14 years 12 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman