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» The Precision of 3D Reconstruction from Uncalibrated Views
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GRAPHITE
2007
ACM
15 years 3 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
CMPB
2010
186views more  CMPB 2010»
14 years 12 months ago
GPU-based cone beam computed tomography
The use of cone beam computed tomography (CBCT) is growing in the clinical arena due to its ability to provide 3-D information during interventions, its high diagnostic quality (su...
Peter B. Noël, Alan M. Walczak, Jinhui Xu, Ja...
ICCV
2001
IEEE
16 years 1 months ago
Do Ambiguous Reconstructions Always Give Ambiguous Images?
In many cases self-calibration is not able to yield a unique solution for the 3D reconstruction of a scene. This is due to the occurrence of critical motion sequences. If this is ...
Marc Pollefeys, Luc J. Van Gool

Publication
267views
15 years 8 months ago
Interactive planar reconstruction of objects and scenes
3D reconstruction from 2D images is an active research topic in the computer vision community. Classical algorithms like Structure From Motion (SFM) and Multi-View Stereo (MVS) are...
Adarsh Kowdle, Yao-Jen Chang, Tsuhan Chen
CVPR
2008
IEEE
16 years 1 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah