Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Among various factors that can affect the performance of gait recognition, changes in viewpoint pose the biggest problem. In this work, we develop a novel approach to cross-view g...
Conventional rigid structure from motion (SFM) addresses the problem of recovering the camera parameters (motion) and the 3D locations (structure) of scene points, given observed ...
We address the problem of reconstructing the 3-D shape of a Lambertian surface from multiple images acquired as an object rotates under distant and possibly varying illumination. ...
In this paper we consider the problem of reconstructing the 3D position and surface normal of points on an unknown, arbitrarily-shaped refractive surface. We show that two viewpoi...