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» The Precision of 3D Reconstruction from Uncalibrated Views
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ICCV
2007
IEEE
15 years 11 months ago
Perspectively Invariant Normal Features
We extend the successful 2D robust feature concept into the third dimension in that we produce a descriptor for a reconstructed 3D surface region. The descriptor is perspectively ...
Kevin Köser, Reinhard Koch
DCC
2006
IEEE
15 years 9 months ago
Distributed Sampling and Compression of Scenes with Finite Rate of Innovation in Camera Sensor Networks
We study the problem of distributed sampling and compression in sensor networks when the sensors are digital cameras that acquire a 3-D visual scene of interest from different vie...
Nicolas Gehrig, Pier Luigi Dragotti
ICCV
2005
IEEE
15 years 11 months ago
Fusion of Multi-View Silhouette Cues Using a Space Occupancy Grid
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Jean-Sébastien Franco, Edmond Boyer
IVC
2000
146views more  IVC 2000»
14 years 9 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
CVPR
2001
IEEE
15 years 11 months ago
Simultaneous linear estimation of multiple view geometry and lens distortion
A bugbear of uncalibrated stereo reconstruction is that cameras which deviate from the pinhole model have to be pre-calibrated in order to correct for nonlinear lens distortion. I...
Andrew W. Fitzgibbon