Sciweavers

12 search results - page 2 / 3
» The Price of Anarchy in Selfish Multicast Routing
Sort
View
ICS
2010
Tsinghua U.
15 years 9 months ago
A New Look at Selfish Routing
: We revisit price of anarchy in network routing, in a new model in which routing decisions are made by self-interested components of the network, as opposed to by the flows as in ...
Christos Papadimitriou, Gregory Valiant
ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
14 years 11 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
DFG
2009
Springer
15 years 6 months ago
Models of Non-atomic Congestion Games - From Unicast to Multicast Routing
Abstract. We give an overview of important results for non-atomic congestion games in their traditional form along with self-contained and short proofs and then present new results...
Lasse Kliemann, Anand Srivastav
INFOCOM
2006
IEEE
15 years 5 months ago
Bottleneck Routing Games in Communication Networks
—We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, eac...
Ron Banner, Ariel Orda
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...