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AIIA
2007
Springer
15 years 3 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
EMMCVPR
2007
Springer
15 years 3 months ago
Simulating Classic Mosaics with Graph Cuts
Classic mosaic is one of the oldest and most durable art forms. There has been a growing interest in simulating classic mosaics from digital images recently. To be visually pleasin...
Yu Liu, Olga Veksler, Olivier Juan
SEMWEB
2007
Springer
15 years 3 months ago
Analyzing Mapping Extraction Approaches
While lots of research in ontology matching is related to the issue of computing and refining similarity measures, only little attention has been paid to question how to extract t...
Christian Meilicke, Heiner Stuckenschmidt
MICRO
2006
IEEE
145views Hardware» more  MICRO 2006»
15 years 3 months ago
Virtually Pipelined Network Memory
We introduce virtually-pipelined memory, an architectural technique that efficiently supports high-bandwidth, uniform latency memory accesses, and high-confidence throughput eve...
Banit Agrawal, Timothy Sherwood
MM
2006
ACM
155views Multimedia» more  MM 2006»
15 years 3 months ago
Robust voting algorithm based on labels of behavior for video copy detection
This paper presents an efficient approach for copies detection in a large videos archive consisting of several hundred of hours. The video content indexing method consists of ext...
Julien Law-To, Olivier Buisson, Valérie Gou...