CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
This paper shows that the accuracy of learned text classifiers can be improved by augmenting a small number of labeled training documents with a large pool of unlabeled documents. ...
Kamal Nigam, Andrew McCallum, Sebastian Thrun, Tom...
When the number of labeled examples is limited, traditional supervised feature selection techniques often fail due to sample selection bias or unrepresentative sample problem. To ...
Abstract. In spite of over two decades of intense research, illumination and pose invariance remain prohibitively challenging aspects of face recognition for most practical applica...
In this paper, we present a new simulation platform for complex, radio standard spanning mobile Ad Hoc networks. SimANet - Simulation Platform for Ambient Networks - allows the coe...