This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
Classical morphology is built up in such a way that all operators occur in pairs, e.g., dilation and erosion, opening and closing, etc. This phenomenon, which is a straightforward...
We propose a method to compute scale invariant features in omnidirectional images. We present a formulation based on Riemannian geometry for the definition of differential operato...
This paper is concerned with motion estimation in transparent X-Ray image sequences. Most of these medical images can be divided into areas containing at most two moving transpare...
Background subtraction is an essential processing component for many video applications. However, its development has largely been application driven and done in ad hoc manners. I...