Abstract. We devise an efficient protocol by which a series of twoperson games Gi with unique winning strategies can be combined into a single game G with unique winning strategy, ...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
Abstract. In this paper we use colored Petri nets (CPNs) and the supporting CPN Tools for the modeling and performance analysis of grid architectures. The notation of Petri nets is...
Nikola Trcka, Wil M. P. van der Aalst, Carmen Brat...
Abstract. We propose a virtual teacher for the evaluation of students’ competencies. It aims to improve learning by making personalized suggestions on the learning materials. It ...
A novel method based on shape morphing is proposed for 2D shape recognition. In this framework, the shape of objects is described by using their contour. Shape recognition involve...