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SI3D
2003
ACM
15 years 2 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
117
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IADIS
2004
14 years 11 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
DPD
2007
165views more  DPD 2007»
14 years 9 months ago
Context-based caching and routing for P2P web service discovery
In modern heterogeneous environments, such as mobile, pervasive and ad-hoc networks, architectures based on web services offer an attractive solution for effective communication a...
Christos Doulkeridis, Vassilis Zafeiris, Kjetil N&...
FLAIRS
2004
14 years 11 months ago
Reasoning about Beliefs, Observability, and Information Exchange in Teamwork
Communication is an important aspect of teamwork, both in human teams and in multi-agent teams. One of the most vital roles for communication is for information exchange, such as ...
Thomas R. Ioerger
IFIP
2004
Springer
15 years 3 months ago
Ad Hoc Routing with Early Unidirectionality Detection and Avoidance
This paper is motivated by the observation that current research in ad hoc networks mostly assumes a physically flat network architecture with the nodes having homogeneous charact...
Young-Bae Ko, Sung-Ju Lee, Jun-Beom Lee