Sciweavers

1053 search results - page 161 / 211
» The Rules of Virtual Groups
Sort
View
IUI
2006
ACM
15 years 5 months ago
The delivery of multimedia presentations in a graphical user interface environment
A major issue in many domains is to present information to people that is tailored to their need, in such a way that it supports them in their tasks. In this paper, we present the...
Nathalie Colineau, Julien Phalip, Andrew Lampert
SIGIR
2006
ACM
15 years 5 months ago
Personalized recommendation driven by information flow
We propose that the information access behavior of a group of people can be modeled as an information flow issue, in which people intentionally or unintentionally influence and in...
Xiaodan Song, Belle L. Tseng, Ching-Yung Lin, Ming...
WIKIS
2006
ACM
15 years 5 months ago
Wikis of locality: insights from the open guides
In this paper we describe an emerging form of wikis - wikis of locality – that support physical rather than virtual communities. We draw on our experience as administrators of t...
Mark Gaved, Tom Heath, Marc Eisenstadt
HICSS
2005
IEEE
114views Biometrics» more  HICSS 2005»
15 years 4 months ago
Team Pattern Recognition: Sharing Cognitive Chunks Under Time Pressure
This study extends the theory of Recognition Primed Decision-Making by applying it to groups. Furthermore, we explore the application of Template Theory to collaboration. An exper...
Stephen C. Hayne, C. A. P. Smith, Leo R. Vijayasar...
ACMACE
2005
ACM
15 years 4 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...