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FTDCS
2003
IEEE
15 years 4 months ago
Looking for a Common View for Mobile Worlds
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...
Maria Gradinariu, Michel Raynal, Gwendal Simon
ATAL
2003
Springer
15 years 4 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 4 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
77
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HICSS
2002
IEEE
128views Biometrics» more  HICSS 2002»
15 years 4 months ago
Flexible Instructional Strategies for E-learning
This paper provides an overview on a German lighthouse research project called L3 in the area of e-learning systems that supply e-learning services via a virtual private network. ...
Michael Altenhofen, Joachim Schaper
JAVA
2001
Springer
15 years 3 months ago
Object-based collective communication in Java
CCJ is a communication library that adds MPI-like collective operations to Java. Rather than trying to adhere to the precise MPI syntax, CCJ aims at a clean integration of collect...
Arnold Nelisse, Thilo Kielmann, Henri E. Bal, Jaso...