The purpose of this research is to examine whether outcome controls of group work (i.e. time pressure and reward) trigger psychological factors (i.e. distraction, motivation, and ...
A novel method of visualising data based upon the schooling behaviour of fish is described. The technique allows the user to see complex correlations between data items through the...
Improvements in computer network infrastructures and information utilities have led to an increase in the number of social and work interactions carried out `virtually' by ge...
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...