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» The RunBot Architecture for Adaptive, Fast, Dynamic Walking
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67
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DAC
2006
ACM
15 years 10 months ago
Fast algorithms for slew constrained minimum cost buffering
As a prevalent constraint, sharp slew rate is often required in circuit design which causes a huge demand for buffering resources. This problem requires ultra-fast buffering techn...
Shiyan Hu, Charles J. Alpert, Jiang Hu, Shrirang K...
CEC
2010
IEEE
14 years 10 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
ICCV
2007
IEEE
15 years 4 months ago
PEYE: Toward a Visual Motion Based Perceptual Interface for Mobile Devices
We present the architecture and algorithm design of a visual motion based perceptual interface for mobile devices with cameras. In addition to motion vector, we use the term “vis...
Gang Hua, Ting-Yi Yang, Srinath Vasireddy
81
Voted
HPCA
2005
IEEE
15 years 10 months ago
Voltage and Frequency Control With Adaptive Reaction Time in Multiple-Clock-Domain Processors
Dynamic voltage and frequency scaling (DVFS) is a widely-used method for energy-efficient computing. In this paper, we present a new intra-task online DVFS scheme for multiple clo...
Qiang Wu, Philo Juang, Margaret Martonosi, Douglas...
113
Voted
HPDC
1998
IEEE
15 years 1 months ago
Towards a Hierarchical Scheduling System for Distributed WWW Server Clusters
In this paper we present a model for dynamically scheduling HTTP requests across clusters of servers, optimizing the use of client resources as well as the scattered server nodes....
Daniel Andresen, Timothy McCune