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INTERSPEECH
2010
13 years 1 months ago
An implementation of decision tree-based context clustering on graphics processing units
Decision tree-based context clustering is the essential but timeconsuming part of building HMM-based speech synthesis systems. The widely used implementation of this technique is ...
Nicholas Pilkington, Heiga Zen
CPHYSICS
2011
200views Education» more  CPHYSICS 2011»
13 years 1 months ago
Adaptable Particle-in-Cell algorithms for graphical processing units
We developed new parameterized Particle-in-Cell algorithms and data structures for emerging multi-core and many-core architectures. Four parameters allow tuning of this PIC code t...
Viktor K. Decyk, Tajendra V. Singh
STTT
2011
195views more  STTT 2011»
13 years 1 months ago
Parallel probabilistic model checking on general purpose graphics processors
We present algorithms for parallel probabilistic model checking on general purpose graphic processing units (GPGPUs). Our improvements target the numerical components of the tradit...
Dragan Bosnacki, Stefan Edelkamp, Damian Sulewski,...