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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
16 years 8 days ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
FASE
2001
Springer
15 years 3 months ago
A CSP View on UML-RT Structure Diagrams
Abstract. UML-RT is an extension of UML for modelling embedded reactive and real-time software systems. Its particular focus lies on system descriptions on the architectural level,...
Clemens Fischer, Ernst-Rüdiger Olderog, Heike...
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SIGGRAPH
2010
ACM
15 years 3 months ago
SmartBoxes for interactive urban reconstruction
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...
DATE
2009
IEEE
88views Hardware» more  DATE 2009»
15 years 5 months ago
Multi-core for mobile phones
—High-end mobile phones support multiple radio standards and a rich suite of applications, which involves advanced radio, audio, video, and graphics processing. The overall digit...
C. H. van Berkel
EUROPAR
2009
Springer
15 years 2 months ago
Dynamic Detection of Uniform and Affine Vectors in GPGPU Computations
Abstract. We present a hardware mechanism which dynamically detects uniform and affine vectors used in Graphics Processing Units, to minimize pressure on the register file and redu...
Sylvain Collange, David Defour, Yao Zhang