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TOG
2008
293views more  TOG 2008»
13 years 6 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
MM
2010
ACM
220views Multimedia» more  MM 2010»
13 years 4 months ago
Bateau ivre: an artistic markerless outdoor mobile augmented reality installation on a riverboat
Bateau Ivre is a project presented on the Seine River to make a large audience aware of the possible developments of Augmented Reality through an artistic installation in a mobile...
Christian Jacquemin, Wai Kit Chan, Matthieu Courge...
EGH
2009
Springer
13 years 4 months ago
Faster incoherent rays: Multi-BVH ray stream tracing
High fidelity rendering via ray tracing requires tracing incoherent rays for global illumination and other secondary effects. Recent research show that the performance benefits fr...
John A. Tsakok
ICWSM
2009
13 years 4 months ago
Gephi: An Open Source Software for Exploring and Manipulating Networks
Gephi is an open source software for graph and network analysis. It uses a 3D render engine to display large networks in real-time and to speed up the exploration. A flexible and ...
Mathieu Bastian, Sebastien Heymann, Mathieu Jacomy
INTERNET
2010
132views more  INTERNET 2010»
13 years 3 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen