Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
We consider the practical NP-complete problem of finding a minimum weight spanning tree with both edge weights and inner nodes weights. We present two polynomial time algorithms ...
Rudolf Fleischer, Qi Ge, Jian Li, Shijun Tian, Hai...
Description Logics, and in particular the web ontology language OWL has been proposed as an appropriate basis for computing matches between structured objects for the sake of info...
Given a set P of n points in the plane, a Manhattan network of P is a network that contains a rectilinear shortest path between every pair of points of P. A minimum Manhattan netw...
It is shown here that stability of the stochastic approximation algorithm is implied by the asymptotic stability of the origin for an associated ODE. This in turn implies convergen...