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NETGAMES
2006
ACM
15 years 5 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
VRST
2006
ACM
15 years 5 months ago
Hand-held virtual reality: a feasibility study
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, hand-held devices are also increasingly being equipped with special sensors and ...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
CODES
2005
IEEE
15 years 5 months ago
Blue matter on blue gene/L: massively parallel computation for biomolecular simulation
This paper provides an overview of the Blue Matter application development effort within the Blue Gene project that supports our scientific simulation efforts in the areas of pro...
Robert S. Germain, Blake G. Fitch, Aleksandr Raysh...
IPPS
2005
IEEE
15 years 5 months ago
PReCinCt: A Scheme for Cooperative Caching in Mobile Peer-to-Peer Systems
Mobile Peer-to-Peer (MP2P) systems consist of mobile peers that collaborate with each other to complete application problems. Information sharing in such environments is a challen...
Huaping Shen, Mary Suchitha Joseph, Mohan Kumar, S...
ISCA
2005
IEEE
141views Hardware» more  ISCA 2005»
15 years 5 months ago
RegionScout: Exploiting Coarse Grain Sharing in Snoop-Based Coherence
It has been shown that many requests miss in all remote nodes in shared memory multiprocessors. We are motivated by the observation that this behavior extends to much coarser grai...
Andreas Moshovos