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FSEN
2007
Springer
15 years 10 months ago
Regulating Data Exchange in Service Oriented Applications
We define a type system for COWS, a formalism for specifying and combining services, while modelling their dynamic behaviour. Our types permit to express policies constraining dat...
Alessandro Lapadula, Rosario Pugliese, Francesco T...
FSTTCS
2007
Springer
15 years 10 months ago
A Theory for Game Theories
Abstract. We explain a double-category (of positions and plays) attached to the theory of HOgames (those with the so-called switching condition [7]) from which the category of aren...
Michel Hirschowitz, André Hirschowitz, Tom ...
155
Voted
ISSTA
2006
ACM
15 years 9 months ago
Improving distributed memory applications testing by message perturbation
We present initial work on perturbation techniques that cause the manifestation of timing-related bugs in distributed memory Message Passing Interface (MPI)-based applications. Th...
Richard W. Vuduc, Martin Schulz, Daniel J. Quinlan...
120
Voted
NETGAMES
2006
ACM
15 years 9 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
ATAL
2005
Springer
15 years 9 months ago
An organisation infrastructure for Multi-Agent Systems based on Agent Coordination Contexts
We present an organisation infrastructure for open MultiAgent Systems built upon a role-based access control model (RBAC), which provides agents with means to enable and control a...
Mirko Viroli, Alessandro Ricci, Andrea Omicini
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