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» The Software for Cultures and the Cultures in Software
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111
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ECSCW
2011
14 years 7 days ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
88
Voted
BMCBI
2008
82views more  BMCBI 2008»
15 years 17 days ago
Standardized high-throughput evaluation of cell-based compound screens
Background: High-throughput screening of pharmaceutical compound activity in tissue culture experiments requires time-consuming repeated analysis of the large amounts of data gene...
Peter Frommolt, Roman K. Thomas
93
Voted
CHI
2008
ACM
16 years 25 days ago
User interface history
User Interfaces have been around as long as computers have existed, even well before the field of HumanComputer Interaction was established. Over the years, some papers on the his...
Anker Helms Jørgensen, Brad A. Myers
92
Voted
ATAL
2009
Springer
15 years 7 months ago
Altruism and agents: an argumentation based approach to designing agent decision mechanisms
We present an argument-based qualitative decision-making framework in which the social values promoted or demoted by alternative action-options are explicitly represented. We show...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
92
Voted
MM
2006
ACM
153views Multimedia» more  MM 2006»
15 years 6 months ago
Buzz: telling compelling stories
This paper describes a digital theater installation called Buzz. Buzz consists of virtual actors who express the collective voice generated by weblogs (blogs). These actors find ...
Sara Owsley, Kristian J. Hammond, David A. Shamma,...