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» The Sounds of Physical Shapes
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IMR
2000
Springer
15 years 3 months ago
High Quality Anisotropic Tetrahedral Mesh Generation Via Ellipsoidal Bubble Packing
This paper presents a new computational method for anisotropic tetrahedral meshing that (1) can control shapes of the elements by an arbitrary anisotropy function, and (2) can avo...
Soji Yamakawa, Kenji Shimada
AAAI
2007
15 years 2 months ago
Impromptu Teams of Heterogeneous Mobile Robots
As robots become more involved in assisting us in large and hazardous operations, such as search and rescue, we can anticipate that diverse robots will come together with the need...
Ross Mead, Jerry B. Weinberg
IE
2007
15 years 1 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
AAAI
1998
15 years 1 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
DCG
2007
77views more  DCG 2007»
14 years 11 months ago
Stability of Critical Points with Interval Persistence
Scalar functions defined on a topological space Ω are at the core of many applications such as shape matching, visualization and physical simulations. Topological persistence i...
Tamal K. Dey, Rephael Wenger