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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
110
Voted
NN
1998
Springer
151views Neural Networks» more  NN 1998»
14 years 11 months ago
Evolutionary neurocontrollers for autonomous mobile robots
In this article we describe a methodology for evolving neurocontrollers of autonomous mobile robots without human intervention. The presentation, which spans from technological an...
Dario Floreano, Francesco Mondada
BIRTHDAY
2009
Springer
14 years 9 months ago
Some Notes on Models and Modelling
Analytical models are a fundamental tool in the development of computer-based systems of every kind: their essential purpose is to support human understanding and reasoning in deve...
Michael Jackson
CALCO
2009
Springer
138views Mathematics» more  CALCO 2009»
15 years 6 months ago
Kleene Monads: Handling Iteration in a Framework of Generic Effects
Abstract. Monads are a well-established tool for modelling various computational effects. They form the semantic basis of Moggi’s computational metalanguage, the metalanguage of ...
Sergey Goncharov, Lutz Schröder, Till Mossako...
ECAL
2007
Springer
15 years 6 months ago
Multi-level Selection in the Emergence of Language Systematicity
Language can be viewed as a complex adaptive system which is continuously shaped and reshaped by the actions of its users as they try to solve communicative problems. To maintain c...
Luc Steels, Remi van Trijp, Pieter Wellens