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ICPR
2000
IEEE
16 years 1 months ago
Winner-Update Algorithm for Nearest Neighbor Search
This paper presents an algorithm, called the winnerupdate algorithm, for accelerating the nearest neighbor search. By constructing a hierarchical structure ,for each feature point...
Yong-Sheng Chen, Yi-Ping Hung, Chiou-Shann Fuh
101
Voted
ICPR
2000
IEEE
16 years 1 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
90
Voted
ICPR
2000
IEEE
16 years 1 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
86
Voted
ICPR
2000
IEEE
16 years 1 months ago
EPI Analysis of Omni-Camera Image
This paper describes an efficient method to obtain 3D information from omni images using EPI analysis. Two types of omni cameras are employed to make a spatio-temporal volume, whi...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
114
Voted
ICPR
2000
IEEE
16 years 1 months ago
Self-Calibration of a Stereo Rig in a Planar Scene by Data Combination
We present a very simple and effective method for eliminating the degeneracy inherent in a planar scene, and demonstrate its performance in a useful application -- that of binocul...
Joss Knight, Ian D. Reid