We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Recognizing faces in unconstrained videos is a task of mounting importance. While obviously related to face recognition in still images, it has its own unique characteristics and ...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Information about a student's level or state of knowledge is a key aspect for efficient, personalized learning activities. E-learning systems gain such information in two ways...
In this paper, a generic approach to simultaneous tracking and verification in video data is presented. The approach is based on posterior density estimation using sequential Monte...