Sciweavers

15614 search results - page 109 / 3123
» The State of State
Sort
View
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
15 years 6 months ago
A New Formalism to Characterize Contact States Involving Articulated Polyhedral Objects
— In this paper a novel formalism to characterize contact states between an articulated polyhedral object and a polyhedral environment for the generation of the graph of feasible...
Ernesto Staffetti, Wim Meeussen, Jing Xiao
86
Voted
TACAS
2005
Springer
115views Algorithms» more  TACAS 2005»
15 years 6 months ago
On-the-Fly Reachability and Cycle Detection for Recursive State Machines
Searching the state space of a system using enumerative and on-the-fly depth-first traversal is an established technique for model checking finite-state systems. In this paper, ...
Rajeev Alur, Swarat Chaudhuri, Kousha Etessami, P....
98
Voted
ICALP
2003
Springer
15 years 6 months ago
Hierarchical and Recursive State Machines with Context-Dependent Properties
Abstract. Hierarchical and recursive state machines are suitable abstract models for many software systems. In this paper we extend a model recently introduced in literature, by al...
Salvatore La Torre, Margherita Napoli, Mimmo Paren...
74
Voted
TOOLS
1999
IEEE
15 years 5 months ago
Abstract Object State and Version Recovery in N-Version Programming
Object State and Version Recovery in N-Version Programming Alexander Romanovsky
Alexander Romanovsky
84
Voted
VMV
2004
80views Visualization» more  VMV 2004»
15 years 2 months ago
Reducing State Changes with a Pipeline Buffer
A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
Jens Krokowski, Harald Räcke, Christian Sohle...