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108
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SAC
2010
ACM
15 years 7 months ago
Extraction of component-environment interaction model using state space traversal
Scalability of software engineering methods can be improved by application of the methods to individual components instead of complete systems. This is, however, possible only if ...
Pavel Parizek, Nodir Yuldashev
95
Voted
ICRA
2009
IEEE
144views Robotics» more  ICRA 2009»
15 years 7 months ago
Clothes state recognition using 3D observed data
Abstract— In this paper, we propose a deformable-modeldriven method to recognize the state of hanging clothes using three-dimensional (3D) observed data. For the task to pick up ...
Yasuyo Kita, Toshio Ueshiba, Ee Sian Neo, Nobuyuki...
93
Voted
PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
15 years 7 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
ICRA
2007
IEEE
160views Robotics» more  ICRA 2007»
15 years 7 months ago
CRF-Filters: Discriminative Particle Filters for Sequential State Estimation
Abstract— Particle filters have been applied with great success to various state estimation problems in robotics. However, particle filters often require extensive parameter tw...
Benson Limketkai, Dieter Fox, Lin Liao
105
Voted
ROMAN
2007
IEEE
133views Robotics» more  ROMAN 2007»
15 years 7 months ago
Investigating Implicit Cues for User State Estimation in Human-Robot Interaction Using Physiological Measurements
— Achieving and maintaining user engagement is a key goal of human-robot interaction. This paper presents a method for determining user engagement state from physiological data (...
Emily Mower, David Feil-Seifer, Maja J. Mataric, S...