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» The State of the Art in Language Modeling
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TOG
2002
114views more  TOG 2002»
14 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
AI
2003
Springer
15 years 3 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
JSW
2007
156views more  JSW 2007»
14 years 9 months ago
An Automatic Test Case Generation Framework for Web Services
— BPEL (Business Process Execution Language) as a de-facto standard for web service orchestration has drawn particularly attention from researchers and industries. BPEL is a semi...
Yongyan Zheng, Jiong Zhou, Paul Krause
ICASSP
2011
IEEE
14 years 1 months ago
Deep Belief Networks using discriminative features for phone recognition
Deep Belief Networks (DBNs) are multi-layer generative models. They can be trained to model windows of coefficients extracted from speech and they discover multiple layers of fea...
Abdel-rahman Mohamed, Tara N. Sainath, George Dahl...
LREC
2008
128views Education» more  LREC 2008»
14 years 11 months ago
On the Role of the NIMITEK Corpus in Developing an Emotion Adaptive Spoken Dialogue System
This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype syst...
Milan Gnjatovic, Dietmar Rösner