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» The State of the Art in Language Modeling
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HAPTICS
2002
IEEE
15 years 2 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
ATAL
2005
Springer
15 years 3 months ago
Layered message semantics using social commitments
Although mental states have its own place in the definition of message semantics, social commitments have emerged as a complementing element to circumvent the limitations of usin...
Roberto A. Flores, Philippe Pasquier, Brahim Chaib...
INFOCOM
2012
IEEE
13 years 9 days ago
FlowSifter: A counting automata approach to layer 7 field extraction for deep flow inspection
Abstract—In this paper, we introduce FlowSifter, a systematic framework for online application protocol field extraction. FlowSifter introduces a new grammar model Counting Regu...
Chad R. Meiners, Eric Norige, Alex X. Liu, Eric To...
FMOODS
2007
14 years 11 months ago
Model Checking of Extended OCL Constraints on UML Models in SOCLe
We present the first tool that offers dynamic verification of extended traints on UML models. It translates a UML model into an Abstract State (ASM) which is transformed by an AS...
John Mullins, Raveca Oarga
MODELS
2007
Springer
15 years 4 months ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...