The mapping problem has been defined as the way to map models involved throughout the development life cycle of user interfaces. Model-based design of user interfaces has followed ...
The paper reports the results of the first stage of our work on an automatic dietary monitoring system. The work is part of a large European project on using ubiquitous systems to...
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
Abstract. We present Supple, a novel toolkit which automatically generates interfaces for ubiquitous applications. Designers need only specify declarative models of the interface a...
Krzysztof Gajos, David B. Christianson, Raphael Ho...
We describe the results of a field deployment of the AURA system which links online content to physical objects through machine readable tags. AURA runs on commercially available p...
A. J. Bernheim Brush, Tammara Combs Turner, Marc A...