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» The State-of-the-Art in Human-Computer Interaction
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HUC
2005
Springer
15 years 3 months ago
u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings
This paper introduces a novel way to allow non-expert users to create smart surroundings. Non-smart everyday objects such as furniture and appliances found in homes and offices can...
Naohiko Kohtake, Ryo Ohsawa, Takuro Yonezawa, Yuki...
HUC
2005
Springer
15 years 3 months ago
Self-Mapping in 802.11 Location Systems
Location systems that are based on scanning for nearby radio sources can estimate the position of a mobile device with reasonable accuracy and high coverage. These systems require ...
Anthony LaMarca, Jeffrey Hightower, Ian E. Smith, ...
HUC
2005
Springer
15 years 3 months ago
Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp
Using ethnographic methods, 28 young professionals across the global cities of London, Los Angeles, and Tokyo were studied to understand in some detail what items they carried with...
Scott D. Mainwaring, Ken Anderson, Michele F. Chan...
HUC
2005
Springer
15 years 3 months ago
Preventing Camera Recording by Designing a Capture-Resistant Environment
With the ubiquity of camera phones, it is now possible to capture digital still and moving images anywhere, raising a legitimate concern for many organizations and individuals. Alt...
Khai N. Truong, Shwetak N. Patel, Jay Summet, Greg...
INTETAIN
2005
Springer
15 years 3 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
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