This paper introduces a novel way to allow non-expert users to create smart surroundings. Non-smart everyday objects such as furniture and appliances found in homes and offices can...
Location systems that are based on scanning for nearby radio sources can estimate the position of a mobile device with reasonable accuracy and high coverage. These systems require ...
Anthony LaMarca, Jeffrey Hightower, Ian E. Smith, ...
Using ethnographic methods, 28 young professionals across the global cities of London, Los Angeles, and Tokyo were studied to understand in some detail what items they carried with...
Scott D. Mainwaring, Ken Anderson, Michele F. Chan...
With the ubiquity of camera phones, it is now possible to capture digital still and moving images anywhere, raising a legitimate concern for many organizations and individuals. Alt...
Khai N. Truong, Shwetak N. Patel, Jay Summet, Greg...
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...