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» The State-of-the-Art in Human-Computer Interaction
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ACMACE
2004
ACM
15 years 3 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
ACMACE
2004
ACM
15 years 3 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
ACMDIS
2004
ACM
15 years 3 months ago
Privacy risk models for designing privacy-sensitive ubiquitous computing systems
Privacy is a difficult design issue that is becoming increasingly important as we push into ubiquitous computing environments. While there is a fair amount of theoretical work on ...
Jason I. Hong, Jennifer D. Ng, Scott Lederer, Jame...
ACMSE
2004
ACM
15 years 3 months ago
Trustworthiness in e-commerce
Usability has often been sold as the silver bullet for solving the problems of unprofitable online stores. Although better usability will generally improve these sites and their p...
Patricia Lanford, Roland Hübscher
MM
2004
ACM
229views Multimedia» more  MM 2004»
15 years 3 months ago
Generating 3D views of facial expressions from frontal face video based on topographic analysis
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Lijun Yin, Kenny Weiss
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