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HUC
2004
Springer
15 years 3 months ago
Particle Filters for Location Estimation in Ubiquitous Computing: A Case Study
Location estimation is an important part of many ubiquitous computing systems. Particle filters are simulation-based probabilistic approximations which the robotics community has ...
Jeffrey Hightower, Gaetano Borriello
HUC
2004
Springer
15 years 3 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
HUC
2004
Springer
15 years 3 months ago
Reminding About Tagged Objects Using Passive RFIDs
People often misplace objects they care about. We present a system that generates reminders about objects left behind by tagging those objects with passive RFID tags. Readers posit...
Gaetano Borriello, Waylon Brunette, Matthew Hall, ...
HUC
2004
Springer
15 years 3 months ago
The NearMe Wireless Proximity Server
Abstract. NearMe is a server, algorithms, and application programming interfaces (APIs) for clients equipped with 802.11 wireless networking (Wi-Fi) to compute lists of people and ...
John Krumm, Ken Hinckley
HUC
2004
Springer
15 years 3 months ago
The Carrot Approach: Encouraging Use of Location Systems
The Active Bat system provides the ability to locate users and equipment with a high degree of accuracy and coverage. Despite this, participation is low. We are concerned that this...
Kieran Mansley, Alastair R. Beresford, David Scott
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