A parallelized three-dimensional self-consistent electrostatic particle-in-cell (PIC) code using unstructured tetrahedral mesh is proposed. Parallel implementation of the current ...
We initiate the study of probabilistic parallel programs with dynamic process creation and synchronisation. To this end, we introduce probabilistic split-join systems (pSJSs), a mo...
In this paper, we describe a graphical editor GRED as part of the integrated programming environment GRADE that is intended to support designing, debugging and performance tuning o...
Classifying the endgame positions in Chess can be challenging for humans and is known to be a difficult task in machine learning. An evolutionary algorithm would seem to be the ide...
Parallel machines are typically space shared, or time shared such that only one application executes on a group of nodes at any given time. It is generally assumed that executing ...