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AIIDE
2008
15 years 3 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
USENIX
2008
15 years 3 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
ACMACE
2008
ACM
15 years 2 months ago
Mobile exergaming
With many industrialized societies bearing the cost of an increasingly sedentary on the health of their populations there is a need to find new ways of encouraging physical activi...
Carlos Garcia Wylie, Paul Coulton
100
Voted
APN
2008
Springer
15 years 2 months ago
Hierarchical Set Decision Diagrams and Automatic Saturation
Shared decision diagram representations of a state-space have been shown to provide efficient solutions for model-checking of large systems. However, decision diagram manipulation ...
Alexandre Hamez, Yann Thierry-Mieg, Fabrice Kordon
ARCS
2008
Springer
15 years 2 months ago
Intelligent Vehicle Handling: Steering and Body Postures While Cornering
Abstract. Vehicle handling and control is an essential aspect of intelligent driver assistance systems, a building block of the upcoming generation of "smart cars". A car...
Andreas Riener, Alois Ferscha, Michael Matscheko
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