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VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
15 years 12 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
15 years 11 months ago
Registered, Sensor-Integrated Virtual Reality for Surgical Applications
Image guidance is a technique that often uses virtual reality to provide accurate localization and real-time surgical navigation. Combining image guidance with a biosensor based o...
Brady W. King, Luke A. Reisner, Michael D. Klein, ...
VR
2000
IEEE
208views Virtual Reality» more  VR 2000»
15 years 10 months ago
Virtual Environment Applications in Clinical Neuropsychology
Virtual Reality has undergone a transition in the past few years that has taken from the realm of expensive toy into that of functional technology. This emerging computer-driven s...
Albert A. Rizzo, J. Galen Buckwalter, Cheryl van d...
IJVR
2006
113views more  IJVR 2006»
15 years 5 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
15 years 9 months ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...