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IROS
2006
IEEE
169views Robotics» more  IROS 2006»
15 years 12 months ago
Biped Walking Pattern Generator allowing Auxiliary ZMP Control
— A biped walking pattern generator which allows an additional ZMP control (auxiliary ZMP) is presented. An auxiliary ZMP is realized by an inverse system added to a pattern gene...
Shuuji Kajita, Mitsuharu Morisawa, Kensuke Harada,...
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 12 months ago
Toward Interactive Reaching in Static Environments for Humanoid Robots
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
Evan Drumwright, Victor Ng-Thow-Hing
ISMAR
2006
IEEE
15 years 12 months ago
An event architecture for distributed interactive multisensory rendering
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Timothy Edmunds, Dinesh K. Pai
GRAPHITE
2006
ACM
15 years 12 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
VRML
2006
ACM
15 years 12 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi