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SAGT
2010
Springer
200views Game Theory» more  SAGT 2010»
14 years 11 months ago
2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties
The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that...
Vijay V. Vazirani
116
Voted
IAT
2010
IEEE
14 years 10 months ago
Intention Recognition with Event Calculus Graphs
Intention recognition has significant applications in ambient intelligence, for example in assisted living and care of the elderly, in games and in intrusion and other crime detec...
Fariba Sadri
ICIP
2009
IEEE
14 years 10 months ago
Geometrical plenoptic sampling
In this paper, we present a general framework for analysis of plenoptic sampling by investigating the spectral analysis of plenoptic imaging. The proposed framework provides a uni...
Chong Chen, Dan Schonfeld
111
Voted
ACL
2012
13 years 3 months ago
Humor as Circuits in Semantic Networks
This work presents a first step to a general implementation of the Semantic-Script Theory of Humor (SSTH). Of the scarce amount of research in computational humor, no research ha...
Igor Labutov, Hod Lipson
POPL
2011
ACM
14 years 3 months ago
Decidable logics combining heap structures and data
We define a new logic, STRAND, that allows reasoning with heapmanipulating programs using deductive verification and SMT solvers. STRAND logic (“STRucture ANd Data” logic) f...
P. Madhusudan, Gennaro Parlato, Xiaokang Qiu