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NOSSDAV
2005
Springer
15 years 10 months ago
A traffic model for the Xbox game Halo 2
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
Sebastian Zander, Grenville J. Armitage
EUROPAR
2009
Springer
15 years 9 months ago
Modelling Pilot-Job Applications on Production Grids
Pilot-job systems have emerged as a computation paradigm to cope with heterogeneity of production grids, greatly improving fault ratios and latency. Tools like DIANE, WISDOM-II, To...
Tristan Glatard, Sorina Camarasu-Pop
ATAL
2008
Springer
15 years 7 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
CVPR
2010
IEEE
15 years 5 months ago
Scene understanding by statistical modeling of motion patterns
We present a novel method for the discovery and statistical representation of motion patterns in a scene observed by a static camera. Related methods involving learning of pattern...
Imran Saleemi, Lance Hartung, Mubarak Shah
ATAL
2010
Springer
15 years 6 months ago
Modeling collision avoidance behavior for virtual humans
In this paper, we present a new trajectory planning algorithm for virtual humans. Our approach focuses on implicit cooperation between multiple virtual agents in order to share th...
Stephen J. Guy, Ming C. Lin, Dinesh Manocha