Sciweavers

15660 search results - page 3067 / 3132
» The Unbalance of Set Systems
Sort
View
AIIDE
2009
15 years 1 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
ATAL
2010
Springer
15 years 1 months ago
On the role of distances in defining voting rules
A voting rule is an algorithm for determining the winner in an election, and there are several approaches that have been used to justify the proposed rules. One justification is t...
Edith Elkind, Piotr Faliszewski, Arkadii M. Slinko
ATAL
2010
Springer
15 years 1 months ago
Evolving policy geometry for scalable multiagent learning
A major challenge for traditional approaches to multiagent learning is to train teams that easily scale to include additional agents. The problem is that such approaches typically...
David B. D'Ambrosio, Joel Lehman, Sebastian Risi, ...
ATAL
2010
Springer
15 years 1 months ago
Strategy-proof allocation of multiple items between two agents without payments or priors
We investigate the problem of allocating items (private goods) among competing agents in a setting that is both prior-free and paymentfree. Specifically, we focus on allocating mu...
Mingyu Guo, Vincent Conitzer
COMAD
2009
15 years 29 days ago
Graph Clustering for Keyword Search
Keyword search on data represented as graphs, is receiving lot of attention in recent years. Initial versions of keyword search systems assumed that the graph is memory resident. ...
Rose Catherine K., S. Sudarshan
« Prev « First page 3067 / 3132 Last » Next »