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IADIS
2008
15 years 3 months ago
A Case-Based Reasoning System to Forecast the Presence Of Oil Slicks
After an oil spill it is essential to know if an area is going to be affected by the oil slicks generated. The system presented here forecasts the presence or not of oil slicks in...
Juan M. Corchado, Aitor Mata, Juan Francisco de Pa...
ATAL
2008
Springer
15 years 3 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
117
Voted
IUI
2004
ACM
15 years 7 months ago
Exploiting emotions to disambiguate dialogue acts
This paper describes an attempt to reveal the user’s intention from dialogue acts, thereby improving the effectiveness of natural interfaces to pedagogical agents. It focuses o...
Wauter Bosma, Elisabeth André
MABS
2004
Springer
15 years 7 months ago
A Hybrid Micro-Simulator for Determining the Effects of Governmental Control Policies on Transport Chains
Abstract. A simulation-based tool is described which will be used to investigate how the actors in a transport chain are expected to act when different types of governmental contro...
Markus Bergkvist, Paul Davidsson, Jan A. Persson, ...
113
Voted
AGENTS
2001
Springer
15 years 6 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird