Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
This paper deals with testing of nondeterministic software systems. We assume that a model of the nondeterministic system is given by a directed graph with two kind of vertices: s...
Lev Nachmanson, Margus Veanes, Wolfram Schulte, Ni...
A static analysis design is sufficient if it can prove the property of interest with an acceptable number of false alarms. Ultimately, the only way to confirm that an analysis d...
A modular program analysis considers components independently and provides succinct summaries for each component, which can be used when checking the rest of the system. Consider ...
Pervasive computing software adapts its behavior according to the changing contexts. Nevertheless, contexts are often noisy. Context inconsistency resolution provides a cleaner pe...