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» The Virtual Environment - Another Approach
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VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
15 years 4 months ago
A Mixed Reality Approach for Merging Abstract and Concrete Knowledge
John Quarles, Samsun (Sem) Lampotang, Ira Fischler...
VRST
2006
ACM
15 years 4 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
ISVC
2005
Springer
15 years 3 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
MTA
2011
184views Hardware» more  MTA 2011»
14 years 26 days ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
ACSAC
2009
IEEE
15 years 2 months ago
Justifying Integrity Using a Virtual Machine Verifier
Emerging distributed computing architectures, such as grid and cloud computing, depend on the high integrity execution of each system in the computation. While integrity measuremen...
Joshua Schiffman, Thomas Moyer, Christopher Shal, ...