Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Multi-core technology is being employed in most recent high-performance architectures. Such architectures need specifically designed multi-threaded software to exploit all the pot...
Simone Campanoni, Giovanni Agosta, Stefano Crespi-...
As networked virtual environments gain increasing interest and acceptance in the field of Internet applications, a lot of effort is drawn in the optimization of their performance, ...
By federating resources from multiple domains, a shared infrastructure provides aggregated computation resources to a large number of users. With rapid advances in virtualization ...
Dongyan Xu, Paul Ruth, Junghwan Rhee, Rick Kennell...
In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....