The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...