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» The Virtual Environment - Another Approach
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135
Voted
VRST
2009
ACM
15 years 10 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
107
Voted
ICPR
2000
IEEE
16 years 4 months ago
Creating Virtual Walkthrough Environment from Vertical Panoramic Mosaic
In this paper, a novel algorithm for creating virtual indoor environments is described. First, a panoramic mosaic is generated from a series of photos taken with a camera rotates ...
Tze-kin Lao, Kin-hong Wong, Kam-sum Lee, Siu-Hang ...
109
Voted
VR
2007
IEEE
136views Virtual Reality» more  VR 2007»
15 years 10 months ago
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
Dmitri K. Lemmerman, Joseph J. LaViola Jr.
119
Voted
VR
2002
IEEE
158views Virtual Reality» more  VR 2002»
15 years 8 months ago
DIVERSE: A Framework for Building Extensible and Reconfigurable Device Independent Virtual Environments
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device independent virtual environments. DIVERSE is free/...
John T. Kelso, Lance E. Arsenault, Steven G. Satte...
124
Voted
VR
2002
IEEE
124views Virtual Reality» more  VR 2002»
15 years 8 months ago
Handling Heterogeneity in Networked Virtual Environments
The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new appl...
Helmuth Trefftz, Ivan Marsic, Michael Zyda