Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
The locomotion device is an input interface, which can sense the walking pace and direction of the user, for the virtual reality system. This paper presents a new type of locomoti...
-- This paper presents a human-scale virtual environment (VE) with haptic feedback along with two experiments performed in the context of product design. The user interacts with a ...
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Abstract. A challenge for virtual reality (VR) applications is to increase the realism of an observer’s visual experience. For this purpose the variation of the blur an observer ...